BREAKDOWN
- time – 00:03 – 00:16
DISNEY’S SNOW WHITE– MPC
Key Modeller responsible for the modeling and sculpting of the hands and feet for all the Miners, Sneezy’s final head/face topology; - time – 00:16 – 00:30
GUITAR PLAYER – PERSONAL PROJECT
Currently in development, this is a personal project that I’ve been working in my spare time. Responsible for all the aspects; - time – 00:30 – 00:49
NOPE – MPC
Key Modeller on Entity (Flying Monster) and on the blendshapes of its transformation and its green “eye”
Additional modelling and detailing on the Inflated Baloon Mascot (time – 00:24); - time – 00:49 – 00:55
UNTOLD STUDIOS’ CONFUSED.COM ADD
As CG artist I was responsible for the modelling of the digi-double necessary for the transformation and the sculpting of the balloon wrinkles; - time – 00:55 – 00:59
UNTOLD STUDIOS’ DISNEY ADD
As CG artist, I was responsible for the modelling, texturing and shading of the flying French Beignet. - time – 00:59 – 01:06
THE ADVENTURER – PERSONAL PROJECT
Personal Project I developed during the CGMA course with Pete Zoppi.
Responsible of all the aspects; - time – 01:06 – 01:13
THE AMAZING MAURICE – RED STAR ANIMATION
Environment artist focusing on modelling different props and sets. I was also responsible for building the outiside of
the “Ratcatchers’ Guild” (time – 01:06 – 01:09) , as well as building and assembly the whole “Rubbish Damp“ (time – 01:09 – 01:14). On this last set I also worked on the first pass of texturing and look dev. for the whole environment. - time – 01: 14 – 01:24
WOLF KING – JELLYFISH PICTURES
As Environment and prop modeller I contributed to the modelling of the jetties, the windmill (first shot on the screen right), the stilt house supports, as well as they overall town layout and SSD Assemblage; - time – 01:24 – 01:35
PLAYTIME – PERSONAL PROJECT
Personal Project, inspired by the graphic novel and NETFLIX animated series “Hilda”
Responsible for all the aspects